l = (fun() {
var top;
var tir;
var actualTop;
var speed;
fun startTir() {
tir = setInterval(scroll, 40);
try {
if () {
.ety();
} else {
var sele = ();
();
}
} catch(e) {}
}
fun scroll() {
top = dot. || dot.;
speed = parseInt(('#s').val()) || 1;
if(speed!=null){
top = top + speed;
}
(0, top);
actualTop = dot. || dot.;
if (top != actualTop) {
stopTir();
}
}
fun stopTir() {
clearInterval(tir);
}
return {
start: startTir,
stop: stopTir
};
})();
jQuery(dot).dblclick();
jQuery(dot).usedon();
});